Gunman Contracts - Stand Alone

The Half-Life: Alyx mod with an 86-page comment thread just became its own game. Out today (September 10, 2026) on Steam Early Access at $24.99 — and unlike the mods it came from, you don't need to own Half-Life: Alyx, or even a VR headset.

Early Access Sep 10, 2026 PC — VR & Non-VR Single-player $24.99
Gunman Contracts - Stand Alone screenshot: VR mode, dual-wielding pistols against suited enemies in a rainy shipping container yard

The mod that outgrew its host

Quick history, because it explains why people care. Gunman Contracts started life as two free mods for Half-Life: Alyx — Chapter 1 and Chapter 2 — built mostly by one person, Arne Burkert (ANB_Seth). They turned Alyx's slow, deliberate VR shooting into something closer to a John Wick movie: fast movement, akimbo pistols, one-headshot takedowns. The Workshop page for Chapter 1 has run to 86 pages of comments. One from this past August, by a user named Doomkid, puts the demand better than any pitch deck could: "How tf is this not a standalone game?"

Now it is one. Road to VR called the originals some of the most full-featured mods Alyx ever got, and Stand Alone is not a port of them — it's a full rebuild in Unity, with new weapons, new contracts, and the Alyx requirement deleted. Flat-screen support is new too. The Steam page carries a dedicated Non-VR gameplay video and a "NON-VR MODE" badge right on the store screenshots, which is more than most VR-born games bother with.

VR or flat — the specs are honest about the difference

Both modes ship in the same $24.99 purchase, but they don't want the same machine. Steam's requirements page lists the two tracks separately, and the gap is worth reading before you buy:

Non-VR minimumVR recommended
CPUIntel Core i5-7500Intel Core i7-12700
RAM12 GB16 GB
GPUGTX 1070RTX 3060
Storage20 GB20 GB
Play styleMonitor, mouse & keyboardOpenXR, standing or seated

That's Windows-only for now — no Mac or Linux build on the store page. Headset side, it's PC VR through OpenXR: any SteamVR-compatible headset counts, and there's no native Quest or PSVR version listed. Quest owners take the usual Link/Virtual Desktop route.

What's actually in the Early Access box

The store page is unusually specific about it, which makes a change from EA pages that promise "a vision." Launch content:

The mp3 phone is the detail that tells you who made this. It's a completely useless-on-paper feature that some 15-year-old will set their entire contract soundtrack to, and it exists because one developer thought it would be funny. More contracts — at least three, in new locations — are planned as free updates on the way to 1.0.

Gunman Contracts - Stand Alone screenshot: inspecting a customized tactical pistol with laser sight next to a floating holographic weapon menu

The Steam Frame saga, briefly

The launch date has its own small story. At the August 2026 VR Games Showcase, 2080 Games announced Stand Alone would release the same day as Valve's then-undated Steam Frame headset — which meant, practically, that the game had no date. On September 1, the developer picked one himself: September 10. A note posted alongside the date (reported by UploadVR) said the plan to sync with Valve changed because they "ultimately decided to choose our own launch timing." The game now launches close to the Frame instead of hostage to it — and it runs on every SteamVR headset from day one, not just the new hardware.

Gunman Contracts - Stand Alone screenshot: a lone figure sitting in the rain among crates in a ruined interior, harbor and city skyline beyond
$24.99

Steam Early Access price as of Sep 28, 2026. No launch discount. The developer has said the price rises as contracts and content are added toward 1.0 — buying early is the cheap way in, at the cost of fewer missions on day one.

Buy now, or wait?

Give the wait-case its due: it's Early Access from a solo developer, three missions is three missions, and the Steam reception so far is solid rather than stellar — 1,509 reviews at 79%, Steam's "Mostly Positive" band, checked September 28, 2026. If you only play a game once it's finished, wishlist it and check back after a few patches — that's a defensible position, not a cop-out.

The case for buying now is the track record behind it. The free mods this grew out of were polished enough to spawn 86 pages of fan comments and a two-year wait for this release, the developer answers in public, and the EA page lists exactly what exists today instead of hiding behind a roadmap. If you played Chapter 1 & 2 and wanted more of them without booting Alyx, this is that, in a better engine, with flat mode included. At $25 with a planned price increase later, the "get in early" math is real this time.

Skip it for now if you want co-op — it's strictly single-player — or if your GPU sits below that GTX 1070 line and you were counting on flat mode to save you.

Quick facts

  • Early Access launch: September 10, 2026 (Steam)
  • Developer: ANB_Seth (Arne Burkert, solo)
  • Publisher: 2080 Games
  • Price: $24.99 USD, no launch discount, planned increases toward 1.0
  • Genre: Action-movie-inspired single-player shooter
  • Modes: PC VR (OpenXR) and flat Non-VR in one purchase
  • Platforms: Windows only; no Mac/Linux, no native Quest/PSVR
  • Origin: Rebuilt from the Half-Life: Alyx mods "Gunman Contracts Chapter 1 & 2"
  • EA content: 3 story contracts now, at least 3 more free before 1.0

FAQ

The launch trailer is up on the official ANB_Seth YouTube channel, and the Steam page has the full EA breakdown and both gameplay videos.