Shogun's Stand
Fast-paced action tower defense rogue-lite set in a feudal Japan under siege. You're the last defender — a lone Shogun aiming the castle's own guns while the horde closes in. Out now on PC for $4.99.
What is Shogun's Stand?
The pitch is in the name: one stand, no retreat. Most tower defense games have you build and then watch. This one puts you behind the castle's weapons. You aim, you fire, and between volleys you're dropping traps and spending Mon — the currency fallen enemies drop — to keep the walls holding.
On top of that it's a rogue-lite. Dying resets the run, but every level-up hands you a choice of stackable upgrades, and you can reroll the selection if you feel lucky. The developer, CDMInteractive, has said the concept started closer to a Missile Command-style game — watching your quadrants — and it shows in how hands-on the defense feels.
How it plays
- Direct tower control — you're firing the castle's weapons yourself, not watching turrets do the work.
- Mon economy — fallen enemies drop currency. Spend it on soldier outposts, spike traps, sand traps that slow the horde, flame towers, and barricades for the chokepoints.
- Stackable upgrades — each level-up is a choice. The right combos turn a desperate last stand into a counteroffensive.
- Eight enemy types — fast runners, armored tanks, suicide bombers, ninjas that slip behind your line, and mystics that teleport around buffing enemies, cursing towers, and summoning reinforcements.
- Boss every ten waves — the "one more run" hook, plus six map themes with random obstacles so no two runs line up the same.
Release info
- Released Aug 14, 2026 on Steam, $4.99 (no discount at the moment)
- Developer and publisher: CDMInteractive
- Single-player only, Windows only, English only
- No user reviews yet at the time of writing — it's a launch-week title, too fresh for a consensus
Worth a look if
- You like defense games where you're hands-on, not a spectator
- Stacking upgrades and rerolling options sounds like your kind of loop
- The Missile Command-style tension appeals — it's the dev's own starting point
- You want a cheap, focused single-player pick for an evening
Skip it if
- You need co-op or multiplayer — this is strictly solo
- You're on Mac or Linux — Windows only for now
- You want a sprawling campaign — the whole game is one stand, on purpose