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Gallipoli beginner guide — first matches, classes, what to know

Gallipoli is a game about positioning, patience, and playing the objective. If your first match feels slower than you expected, that's not a bug — that's the genre. Here's how to actually get value out of your first few hours.

Set your expectations before the first match

The single biggest source of negative reviews on launch day is a pace mismatch. This is not a run-and-gun shooter. Matches are 50-player objective battles where movement, cover, and timing matter more than twitch aim. The community's top review put it plainly: the trench-war atmosphere is the point, and players expecting Battlefield-speed action bounce off it. Come in expecting a methodical fight and you'll have a much better time.

Pick a class that fits your first match

Gallipoli has 10 historic classes on each side, with authentic weaponry. For your first few rounds, don't worry about finding "the best" one — the common advice across the WW1 series applies here: choose a straightforward combat role first, learn how the flow of a 50-player objective match works, and branch into specialist classes once you know where fights actually happen.

Play the objectives, not the kills

Gallipoli beginner scene: soldiers holding a trench line while an objective marker sits ahead

The settings and the pace

The store page flags adjustable difficulty and accessibility options, and the game can be played without timed input pressure. For multiplayer, that means the pace comes from the match itself, not from a clock breathing down your neck. Also note it's Windows-only right now.

PC requirements (minimum)

That's a steeper minimum than the typical indie launch — make sure your rig clears it before buying.

The short version

  • Slow, positional, 50-player objective warfare — pace expectations first.
  • Start with a straightforward class and stick with the team push.
  • 16GB RAM and a 6GB GPU are the real gates for older PCs.