Project P.I.T.T.
A first-person physics sandbox where you're the newest intern at a company whose only job is to craft rubber ducks and feed them to a pit. Out now on Steam (Aug 19, 2026) at $9.99 — the 15% launch discount to $8.49 has ended. It's satirical, messy, and currently sitting on a Mostly Positive rating nine days in.
What is Project P.I.T.T.?
Project P.I.T.T. is the debut game from solo developer Froke (published by Pretty Soon). The premise is a one-liner: you are an intern at a company with one task — craft rubber ducks and feed them to the pit. The pit is a corporate void called the Maw, and the more you feed it, the hungrier and larger it gets. That's the joke, and the game commits to it.
Underneath the joke is a proper little engineering loop. You build physics contraptions, chain combos for profit, and gradually turn a hand-crafted duck operation into something closer to an abandoned Rube Goldberg factory. The presentation leans into brutalist PSX-era satire — chunky, low-fi, and deadpan.
How it plays
- Craft, then automate. You start hand-crafting ducks, then set up contraptions so the pit feeds itself. Watching a janky machine you built actually work is the core satisfaction.
- Chain combos for profit. The official pitch is blunt: chain combos, make profit, keep the Maw fed, figure out what happens as it grows.
- No pressure. It's single-player, saves anytime, and the store page flags it as playable without timed input — there's no clock breathing down your neck.
- Accessible by design. Full controller support, adjustable text size, custom volume controls, camera comfort settings, and Steam Cloud saves.
Release date and price
Project P.I.T.T. launched on Steam on August 19, 2026 for Windows, Mac, and Linux. It's $9.99, and the 15% launch discount down to $8.49 has ended. There's also a free demo still up on itch.io if you want to feel the duck-feeding before paying for it.
Steam price checked Sep 21, 2026: $9.99 full price. The launch discount (-15%, $8.49) has ended.
The day-one patch, in plain terms
Launch week hasn't been all smooth. A few players hit a real frustration: the game could decide all the work you put into a build was useless and destroy it. It's the top complaint in early reviews. The developer responded publicly in the review thread, apologized — calling it a bad design call — and pushed an update to fix the mechanic behind it. Being a game that's two days old, it's worth skimming current reviews before you buy if that specific thing matters to you.
Quick facts & FAQ
- When did it come out? August 19, 2026, on Steam.
- What platforms? Windows, Mac, and Linux via Steam. No console version announced.
- Is there multiplayer? No — single-player only.
- Is there a demo? Yes, a free demo is available on itch.io (link above).
- What do I need to run it? Almost nothing. Minimum is Windows 10 64-bit, an i3-6100 or FX-6300, 4GB RAM, and a GTX 750 Ti or RX 460.
- How long is it? Depends how deep you go on the contraptions; it's a sandbox, so "done" is more about when you stop finding the machine fun.
- How's the review score? Very Positive on Steam as of Aug 21 — 246 reviews, about 83% positive.
Worth a look if
- You like incremental games but want one you can poke at with your own hands, not just click
- The "feed the corporate void" joke lands for you — the satire is the whole tone
- You want something chill that runs on an older PC
Skip it if you need goals, story, or hand-holding — this one hands you a pit and a duck and lets you figure out the rest.
Watch it
The official launch trailer plays on the Steam page: Project P.I.T.T. on Steam (Launch Trailer). Free demo: Project P.I.T.T. — Demo by Fr0ke on itch.io.